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SKILLS

PROGRAMS

I STRIVE TO
TO CREATE ENGAGING
PROJECTS WHERE THE
ART AND TECH ASPECTS
INFORM EACH OTHER
IN AN INTUITIVE AND MEANINGFUL WAY.

Maya
Motion Builder

Motive

Cortex

Spine
Photoshop
Illustrator
After Effects
3ds Max
Unity
Toonboom
Flash

2D and CG Animation

Motion Capture

Rigging/Skinning

Pymel Scripting 

Storyboarding

Love learning new skills
Am a great team player
Love a challenge
Transformers Trivia Master
Owner of the best cat
Semi-trained with a sword

PERSONAL

WORK EXPERIENCE

Holospark - The Haunted Graveyard

Lead Motion Capture Technical Animator 2017 - Present

For the HolosparkVR team I built and run the 
mocap studio;  from calibrating cameras to final 
animation. I create the cinematic rigs
used in the VR Experiences, and I continually do 
pipeline optimization through pymel scripting.
As a small team, I help fill the vital role of 
facilitating good teamwork, organization, 
and creative direction. 

​

Monolith Productions - Shadow of War
Associate Technical Animator 2016-2017 
   

For the AAA sequel Shadow of War, I put my problem solving skills and eye for detail to work co-running the motion capture studio and ensuring high quality mocap data for the animation team to work with. I made myself a versatile teammate who tackled a myriad of troubleshooting, integrating, and animation tasks as we polished the game.

​

Sunbreak Studios - Care for Our World 

Animator, 2016

For this heartwarming book app I transformed page art into animateable characters and used traditional 2d animation techniques to bring those pages to life.

​

DigiPen Senior Short Film - Steak to the Heart

Lead Animator, Tech Artist, 2014-2015

I was lead animator and tech artist rolled into one, creating tons of animation content, organizing the pipeline, building two highly stylized cinemtatic rigs, and being my own go-to-troubleshooter. I directed all reference, drew multiple storyboard passes, and insured character-style consistency throughout to help create our final result.

EDUCATION

DigiPen Institute of Technology

Redmond, Washington, 2011-2015

Bachelors of Fine Arts

 

WaNIC AP Animation

Redmond, Washington, 2010-2011

Certificate of Completion

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